Rules, Nazem Kadri North London Classic 2022, 2022-2023 (North London Nationals Hockey)

This Tournament is part of the 2022-2023 season, which is not set as the current season.
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Nazem Kadri North London Classic 2022
Tournament Rules and Regulations

Link to PDF of Rules

1.
  COVID-19 Safety Protocols

North London Hockey and the Greater London Hockey Association (GLHA) recognizes the significant impact that the COVID-19 pandemic has had on sports and recreation. Hand sanitizer stations will be situated throughout all tournament venues. Due to the changing nature of the virus, provincial and regional restrictions will dictate the health and safety protocols that will be in place.
All teams and visitors are to follow safe practices while travelling to continue to minimize the risk of transmission of COVID-19. 

 

2.   No Body Checking

Body checking is not permitted in this tournament. 

3.   Rosters & Registration

Team Travel Permits are to be uploaded to your team dashboard on EventConnect at your earliest convenience and no later than November 12. See your registration confirmation email for your team dashboard link. Link to PDF instructions HERE.


The tournament is using electronic game sheets for most age groups. Tournament organizers will email all teams to upload or verify their team roster on the electronic game sheets by November 12


Affiliated players must be registered before the first game and may only play for one team in the tournament. Affiliated players can only play for another team if their team has been eliminated AND they cannot play more than 3 games in a day (unless approval received from Tournament Chair). Please notify Tournament officials prior to using a player who has played on another team in the tournament.

 

ALL TEAMS REQUIRE A CERTIFIED COACH AND TRAINER ON THE BENCH FOR ALL GAMES.

A maximum 19 players including up to 2 goalies in full uniform and team officials (up to a MAXIMUM OF 5) will be permitted in the player’s bench area during game play.  


4.   Game Sheets

This tournament uses electronic game sheets (except U8/U9 teams use paper game sheets). Each team is responsible for having their official roster on hand for inspection at all times. Coaching staff are to sign/initial the electronic game sheet in advance of each game to approve player & staff roster details, game times and possible curfew information. Teams must ensure that any suspension is accurately documented on all game sheets.


Playing Rules


5.   Playing rules and tournament regulations are those of Hockey Canada, the Ontario Minor Hockey Federation and the Minor Hockey Alliance of Ontario. The following rules will also apply:


Teams must have two sets of game Jerseys. The team listed as home team will wear dark coloured jerseys. Teams listed as away or visitor will wear light coloured jerseys. In the event of a colour conflict or dispute, the tournament official present reserves the right to make the final decision.


Except for the first game of the day teams MUST BE READY TO START THEIR GAME 15 MINUTES BEFORE the scheduled game time. Buffers have been built into the schedule and games will start early when possible.


Only arena personnel, referees, convenors and timekeepers will be allowed behind the area of the timekeeper’s box.

 
6.   U10🡪U18 Game Play (HL and MD)


Round Robin Game Format

Period Length: 10-10-12 / stop time

Playoff Round Game Format
Period Length: 10-10-15 / stop time

OT: 5 minutes 3 vs 3 🡪 Shootout (if still tied)

All games will start with 13 minutes on the clock. As soon as the Referees have stepped on the ice, the clock will start for the teams to warm up. At 11 minutes, the Referees will blow their whistle signaling the teams to get ready to start. The puck will drop at the 10 minute mark and the clock will not stop until the first stoppage in play. This is to ensure that games start on time.

7.   U8 & U9 (½ Ice) Game Play

Round Robin Game Play (½ Ice)
Period Length: 2 x 21 min periods
Shift length / Buzzer: 90 seconds
Curfew: 50 minutes
Flood: Every 1 hour

All games will start with 24 minutes on the clock. As soon as the Referees have stepped on the ice, the clock will start for the teams to warm up. At 22 minutes, the Referees will blow their whistle signalling the teams to get ready to start. The puck will drop at the 21 minute mark. This is to ensure that games start on time.

Festival Format

  • Each team will consist of 18 skaters, split into 2 groups of 9 skaters (8+1 goalie).

  • The 2 split groups will play the opposing team’s 2 split groups (each half-ice games).

  • Black pucks will be used.

  • Referees and timekeepers will be used.

  • Foam bumpers and half ice boards will be used to divide the rink.

Game Format

  • Each team will be split into 2 groups. Teams will be divided evenly.

  • Each team will dress 2 goaltenders, one for each half-ice game.

  • Two, twenty-one (21) minute run-time halves.

  • There will be a 2 minute warmup.

  • At the end of the first half, the visiting team will switch ends and benches (so each group plays each other).

Playing Rules

  • Game will be 4 vs. 4 plus a goaltender.

  • Teams share the same bench.  

  • The home team will be on the home end of the bench and the visiting team will be on the visitor end of the bench.

  • Automatic buzzer every 90 seconds.

  • If there are fewer than four players on the bench, the active player(s) designated to remain out must tag up at the bench prior to continuing play.

  • No faceoffs and no offsides, players will change ‘on the fly’ at the buzzer.

  • 5-goal differential rule in place. The scoreboard will show up to a 5-goal spread at all times.

 8.   Five Goal Differential Rule (U10+)
If there is a 5 goal spread or greater in the 3rd period in any games (including semi-final and final games), the clock will be allowed to run. If the spread becomes less than 5 goals, the clock will revert to stop time.

During run-time hockey, three (3) minutes will be served for a minor penalty assessed and seven (7) minutes will be served for a major penalty assessed. If a penalty was assessed during stop-time play and it carries over into run-time, the remaining time of that penalty will not be adjusted.

9.   Scoring

2 points – Win
1 point – Tie
0 points – Loss

10.   Time outs:

Time outs are not permitted in round robin play.  One 30 second timeout, per team, will be permitted in playoff games only.

11.   Playoff & Championship Qualification

Qualification for play beyond the Preliminary Round into the Playoff games will depend on division format and the number of teams in each division. There are no playoffs for U8 & U9 teams.

U10-U18 divisions will play round robin games (3 for House League & 4 for MD) and the teams advancing to the playoffs will be determined by greatest number of points earned in the Round Robin and tie breaker rules (below). 

Teams losing a playoff game will be eliminated.


12.   Round Robin Tie Breaking Rules

  1. Head-to-Head
    For example, if only two teams are tied, the head to head winner gets higher position.

  2. Goal Percentage
    The goal average is determined by dividing the total number of goals for and against into the number of goals for with the team having the highest percentage (closest to 1) assuming the higher position. In case of a 3 team tie and two teams are still tied after the goal average is calculated go back to Rule 1 Head to Head.

Example Calculation of Rule 2:

Team A Goals for 16 and goals against 4 = 16/ (16+4) = 16/20 = .800

Team B Goals for 12 and goals against 2 = 12/ (12+2) = 12/14 = .857

Team B would assume the higher position 

  1.  Goals Against
     Least goals scored against in all games

  2.  Coin Toss

If the teams are still tied, the higher position will be determined by a coin toss. The team from the farthest away calls the toss.


In the case of three or more teams tied in points after round-robin play, head-to-head games will not be considered in breaking the ties. The teams will be seeded according to the following tie breaker rules:


  1. Goal Percentage (Maximum 5 goal difference per game used in calculation)

  2. Goals Against
    Least goals scored against in all games

  3. Coin toss - or drawing of lots


13.   Overtime for Playoffs
Prior to playoff games, coaches will be asked to write out their player shoot-out order.


If, at the end of regulation time, the game is tied, there will be a 5-minute sudden victory overtime period. It will be played 3 on 3 and all penalties during regulation time will carry over into overtime. If a team is one player short, play will be 4 on 3. If a team is two players short at any time during overtime, play will be 5 on 3 until the penalty time runs out.

At the first stoppage of play after both teams return to full strength play will revert back to 3 on 3 play.


If, after the 5-minute overtime, the game is still tied a 3 player shootout will commence. Using the coach lists, shootout begins and no player will shoot a second time until all players dressed for the game have taken a shot. Shooters on both teams will shoot at the same time in opposite directions. If tied after the first three shooters it then continues down the list in a sudden victory format.

If a player in the second position on the list prior to the shootout is injured during the game and cannot take their turn, the next player on the list will shoot and continue down the list accordingly.


If a team has 12 skaters and the opponent has 15 skaters, the team with the 15 can start over again at the top of their list after the 12th skater has taken their turn.

 

14.   Game Officials
All games will be officiated by registered HOCKEY CANADA, OHF and ALLIANCE HOCKEY officials. Referees shall judge all goals from the ice. The Tournament Conveners will not discuss referee decisions.

Only team officials are permitted in the Tournament Offices. Absolutely no team official receiving a GM or GRM penalty shall be permitted to enter the Tournament Offices until the GM or GRM penalty and/or any suspensions incurred as a result of the infraction have been served in their entirety. Failure to follow this rule will lead to an automatic suspension for the remainder of the Tournament.

 

15.   Protests 
Protests must be filed by team officials in writing with a $100.00 non-refundable fee per protest to the arena Tournament office within one hour after the end of the game.


The decision by the Tournament Rules Committee will be final and may not be protested. It should be noted that a Referee’s decision is final and may not be protested unless it concerns an interpretation of the rules as outlined in the Hockey Canada rulebook.

Please Note:  Any player who receives a Fighting Major will be suspended for the duration of the tournament.